Dale’s Cone of Experience is a visual
model that is composed of eleven (11) stages starting from concrete experiences
at the bottom of the cone then it becomes more and more abstract as it reach
the peak of the cone. Also, according to Dale, the arrangement in the cone is
not based on its difficulty but rather based on abstraction and on the number
of senses involved. The experiences in each stages can be mixed and are
interrelated that fosters more meaningful learning.
According to one of
the principles in the selection and use of teaching strategies, the more
senses that are involved in learning, the more and the better the learning will
be but it does not mean that concrete experience is the only effective experience
that educators should use in transferring knowledge to the learner. Like what
was mentioned above, the experiences in each stages can be mixed and are
interrelated thus, a balance must be achieved between concrete and abstract
experiences in order to cater the and address all the need of the learner in
all the domains of development and in order to help each learner in their
holistic development.
Moreover, the generalization
about the Cone of Experience that was presented above is not enough. Actually,
we should try to go deeper in each of the component of the cone since
Educational Technology basically revolves around the Cone of Experience. By
going one-by-one, starting from concrete to abstract, we will understand more
the different components of the cone that will help us in grasping the real
meaning of educational technology.
To expand on each of the components, let us begin with:
Direct Purposeful Experiences
These are
first hand experiences which serve as the foundation of learning. In this
level, more senses are used in order to build up the knowledge. Also, in this
level, the learner learned by doing things by him/herself. Learning happens
through actual hands-on experiences. This level explains and proves one of the
principles in the selection and use of teaching strategies, the more senses
that are involved in learning, the more and the better the learning will be.
This level also proves that educational technology is not limited to
the modern gadgets and software that are commercially available nowadays.
This shows that even the simple opportunity that you give to each child could
help them learn.
Contrived Experiences
In this level,
representative models and mock-ups of reality are being used in order to
provide an experience that as close as reality. This level is very
practical and it makes learning experience more accessible to the learner. In
this stage, it provides more concrete experiences, even if not as concrete as
direct experiences, that allows visualization that fosters better understanding
of the concept.
Dramatized experiences
In this
level, learners can participate in a reconstructed experiences that could give
them better understanding of the event or of a concept. Through dramatized
experiences, learners become more familiar with the concept as they emerge
themselves to the “as-if” situation.
Demonstrations
It is a visualize explanation of important fact,
idea, or process through the use of pictures, drawings, film and other types of
media in order to facilitate clear and effective learning. In this level,
things are shown based on how they are done.
Study Trips
This level extends the
learning experience through excursions and visits on the different places not
available inside the classroom. Through this level, the learning experience
will not be limited to the classroom setting but rather extended in a more
complex environment.
Exhibit
It is a somewhat a combination of some
of the first levels in the cone. Actually, exhibits are combination of several
mock ups and models. Most of the time, exhibits are experiences that is “for
your eyes” only but some exhibits includes sensory experiences which could be
related to direct purposeful experiences. In this level, meanings ideas ar
presented to the learners in a more abstract manner. This experience
allows student to see the meaning and relevance of things based on the
different pictures and representations presented.
Television and motion pictures and
still pictures, recordings, and radio
I decided to combine these two stages
since it is related to one another. Because of the rapid development of the
modern technology, a lot of people believe that Educational technology is
limited to these stages. They are not aware that these sages are only a small
portion of Ed Tech. For television and motion pictures, it implies values and
messages through television and films. On the other hand, still pictures,
recordings and radio are visual and audio devices that can be used by a
learner/group of learner that could enhance and extend learning experience
Visual symbolic and Verbal symbolic
These two levels are the most complex and
abstract among all the components of the Cone of Experience. In the visual
symbolic level, charts, maps, graphs, and diagrams are used for abstract
representations. On the other hand, the verbal symbolic level does not involve
visual representation or clues to their meanings. Mostly, the things involved
in this level are words, ideas, principles, formula, and the like.
After
going through the different components of the Cone of Experience, it could be
said that in facilitating learning, we can use variety of materials and medium
in order to maximize the learning experience. One medium is not enough thus if
we can take take advantage of the other media. There’s nothing wrong with
trying to combine several medium for as long as it could benefit the learners.
Also, through the levels provided by the Cone of Experience, it could be said
that concrete experiences must be provided first in order to support abstract
learning. Lastly, staying on the concrete experiences is not even ideal
because through providing abstract experiences to the learner, the more he/she
will develop his/her higher order thinking skills which is important for more
complex way of thinking and for dealing with more complex life situations.
Through
understanding each component of the Cone of Experience, it could be said that
Educational Technology is not limited to the modern gadgets that we have right
now but rather it is a broad concept that includes all the media that we can
use to attain balance as we facilitate effective and meaningful learning.
Dale’s Cone of Experience is a visual
model that is composed of eleven (11) stages starting from concrete experiences
at the bottom of the cone then it becomes more and more abstract as it reach
the peak of the cone. Also, according to Dale, the arrangement in the cone is
not based on its difficulty but rather based on abstraction and on the number
of senses involved. The experiences in each stages can be mixed and are
interrelated that fosters more meaningful learning.
According to one of
the principles in the selection and use of teaching strategies, the more
senses that are involved in learning, the more and the better the learning will
be but it does not mean that concrete experience is the only effective experience
that educators should use in transferring knowledge to the learner. Like what
was mentioned above, the experiences in each stages can be mixed and are
interrelated thus, a balance must be achieved between concrete and abstract
experiences in order to cater the and address all the need of the learner in
all the domains of development and in order to help each learner in their
holistic development.
Moreover, the generalization
about the Cone of Experience that was presented above is not enough. Actually,
we should try to go deeper in each of the component of the cone since
Educational Technology basically revolves around the Cone of Experience. By
going one-by-one, starting from concrete to abstract, we will understand more
the different components of the cone that will help us in grasping the real
meaning of educational technology.
To expand on each of the components, let us begin with:
To expand on each of the components, let us begin with:
Direct Purposeful Experiences
These are first hand experiences which serve as the foundation of learning. In this level, more senses are used in order to build up the knowledge. Also, in this level, the learner learned by doing things by him/herself. Learning happens through actual hands-on experiences. This level explains and proves one of the principles in the selection and use of teaching strategies, the more senses that are involved in learning, the more and the better the learning will be. This level also proves that educational technology is not limited to the modern gadgets and software that are commercially available nowadays. This shows that even the simple opportunity that you give to each child could help them learn.
Contrived Experiences
In this level, representative models and mock-ups of reality are being used in order to provide an experience that as close as reality. This level is very practical and it makes learning experience more accessible to the learner. In this stage, it provides more concrete experiences, even if not as concrete as direct experiences, that allows visualization that fosters better understanding of the concept.
Dramatized experiences
In this level, learners can participate in a reconstructed experiences that could give them better understanding of the event or of a concept. Through dramatized experiences, learners become more familiar with the concept as they emerge themselves to the “as-if” situation.
Demonstrations
It is a visualize explanation of important fact, idea, or process through the use of pictures, drawings, film and other types of media in order to facilitate clear and effective learning. In this level, things are shown based on how they are done.
Study Trips
This level extends the learning experience through excursions and visits on the different places not available inside the classroom. Through this level, the learning experience will not be limited to the classroom setting but rather extended in a more complex environment.
Exhibit
It is a somewhat a combination of some of the first levels in the cone. Actually, exhibits are combination of several mock ups and models. Most of the time, exhibits are experiences that is “for your eyes” only but some exhibits includes sensory experiences which could be related to direct purposeful experiences. In this level, meanings ideas ar presented to the learners in a more abstract manner. This experience allows student to see the meaning and relevance of things based on the different pictures and representations presented.
Television and motion pictures and still pictures, recordings, and radio
I decided to combine these two stages since it is related to one another. Because of the rapid development of the modern technology, a lot of people believe that Educational technology is limited to these stages. They are not aware that these sages are only a small portion of Ed Tech. For television and motion pictures, it implies values and messages through television and films. On the other hand, still pictures, recordings and radio are visual and audio devices that can be used by a learner/group of learner that could enhance and extend learning experience
Visual symbolic and Verbal symbolic
These are first hand experiences which serve as the foundation of learning. In this level, more senses are used in order to build up the knowledge. Also, in this level, the learner learned by doing things by him/herself. Learning happens through actual hands-on experiences. This level explains and proves one of the principles in the selection and use of teaching strategies, the more senses that are involved in learning, the more and the better the learning will be. This level also proves that educational technology is not limited to the modern gadgets and software that are commercially available nowadays. This shows that even the simple opportunity that you give to each child could help them learn.
Contrived Experiences
In this level, representative models and mock-ups of reality are being used in order to provide an experience that as close as reality. This level is very practical and it makes learning experience more accessible to the learner. In this stage, it provides more concrete experiences, even if not as concrete as direct experiences, that allows visualization that fosters better understanding of the concept.
Dramatized experiences
In this level, learners can participate in a reconstructed experiences that could give them better understanding of the event or of a concept. Through dramatized experiences, learners become more familiar with the concept as they emerge themselves to the “as-if” situation.
Demonstrations
It is a visualize explanation of important fact, idea, or process through the use of pictures, drawings, film and other types of media in order to facilitate clear and effective learning. In this level, things are shown based on how they are done.
Study Trips
This level extends the learning experience through excursions and visits on the different places not available inside the classroom. Through this level, the learning experience will not be limited to the classroom setting but rather extended in a more complex environment.
Exhibit
It is a somewhat a combination of some of the first levels in the cone. Actually, exhibits are combination of several mock ups and models. Most of the time, exhibits are experiences that is “for your eyes” only but some exhibits includes sensory experiences which could be related to direct purposeful experiences. In this level, meanings ideas ar presented to the learners in a more abstract manner. This experience allows student to see the meaning and relevance of things based on the different pictures and representations presented.
Television and motion pictures and still pictures, recordings, and radio
I decided to combine these two stages since it is related to one another. Because of the rapid development of the modern technology, a lot of people believe that Educational technology is limited to these stages. They are not aware that these sages are only a small portion of Ed Tech. For television and motion pictures, it implies values and messages through television and films. On the other hand, still pictures, recordings and radio are visual and audio devices that can be used by a learner/group of learner that could enhance and extend learning experience
Visual symbolic and Verbal symbolic
These two levels are the most complex and
abstract among all the components of the Cone of Experience. In the visual
symbolic level, charts, maps, graphs, and diagrams are used for abstract
representations. On the other hand, the verbal symbolic level does not involve
visual representation or clues to their meanings. Mostly, the things involved
in this level are words, ideas, principles, formula, and the like.
After
going through the different components of the Cone of Experience, it could be
said that in facilitating learning, we can use variety of materials and medium
in order to maximize the learning experience. One medium is not enough thus if
we can take take advantage of the other media. There’s nothing wrong with
trying to combine several medium for as long as it could benefit the learners.
Also, through the levels provided by the Cone of Experience, it could be said
that concrete experiences must be provided first in order to support abstract
learning. Lastly, staying on the concrete experiences is not even ideal
because through providing abstract experiences to the learner, the more he/she
will develop his/her higher order thinking skills which is important for more
complex way of thinking and for dealing with more complex life situations.
Through
understanding each component of the Cone of Experience, it could be said that
Educational Technology is not limited to the modern gadgets that we have right
now but rather it is a broad concept that includes all the media that we can
use to attain balance as we facilitate effective and meaningful learning.


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